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Evaluation Setup Wizard

Found under Setup → Team Evaluation → Evaluation Setup, this 5-step wizard is the one place the whole scoring model for Team Evaluation gets configured — cycle length, who evaluates whom, what counts as automatic contribution, and the hand-scored criteria each role is judged against. It's tenant-wide, not per-project: configure it once and it applies everywhere.

In plain terms — this wizard doesn't score anyone. It sets the rules — how often evaluations run, how much of each person's Final Score comes from real Jira activity versus a manager's hand-scored judgment, and what that judgment is actually scored against. The real scoring happens later, on the Evaluation Summary tab, using exactly the rules configured here.
🧭 5 steps 👤 9 evaluation roles 🪄 5 Magic Wand panels

Why this matters: because the wizard's output feeds directly into the same Final Score = (Automatic Score × Contribution Ratio) + (Manual Score × Manual Score Ratio) formula the backend uses for every real score, a change made here on any step immediately changes how every future evaluation period is scored — nothing about the scoring flow itself needs to know the rules changed.

SprintUnity Evaluation Setup Wizard
The Evaluation Setup Wizard

This page focuses specifically on the wizard. For the full Team Evaluation picture — Evaluation Members, running a period, scoring one person, Contribution Statistics, and Evaluation History — see Team Performance & Evaluation.

Step 1 — Evaluation Period

Pick a recurring cycle length: Every 2 Weeks (14 days, recommended), Every 3 Weeks (21 days), or Monthly (30 days). An info bar confirms every evaluation aligns to start from the period's start date, and previews the next period's exact date range.

Step 2 — Roles & Evaluators

A table of all 9 evaluation roles. For each role you set its Evaluator Role (a free-text label — who typically evaluates this role) and its Contribution Ratio (0–100%); the Manual Score Ratio column is always the automatic remainder (100 − Contribution Ratio) and can't be edited directly. The two must always sum to 100% per role.

RoleDefault evaluator
DeveloperTeam Lead
Team LeadTechnical Manager
DevOpsTechnical Manager
QA EngineerQA Manager
Business (BA / PO)BA Manager
Manager / Admin RoleAdministrator
Technical ManagerAdministrator
QA ManagerAdministrator
BA ManagerAdministrator

These 9 roles are a fixed catalog — custom roles beyond this list aren't supported yet, since criteria and history are tied to these specific role codes. A newly-configured role defaults to a 50% / 50% Contribution / Manual split until you change it.

Step 3 — Automatic Contribution

Two independent choices that shape what "Contribution" means for everyone:

Which interactions count

7 interaction types are shown as toggles: Created, Reporter, Assignee (Current) — plus Status Transition, Comment, Linked Issue, and SprintVote Vote. Only the first 3 actually feed real counted data today; the other 4 are visible in the design but not yet counted — an honest gap the app surfaces rather than hides, in this step's own summary text.

Which issue types are included

Defaults to the 5 standard Jira types (Bug, Epic, Story, Task, Sub-task). A "Manage Issue Types" dialog lets you select all, clear all, reset to standard-only, or hand-pick custom types your project uses — nothing is counted for a type that isn't included here.

This step doesn't set anyone's actual Contribution Score — it only decides what data the "Fetch Contribution Data" button (used later, during scoring) is allowed to count. The Contribution Score itself is still a number the evaluator enters by hand, informed by that fetched data — not something this step computes for them.

Step 4 — Manual Criteria

Pick a role from the left-hand list, then edit its criteria table: Criteria name, an optional Description, and a Weight (%) per row. Add or delete rows freely (EvaluationSetup.EditCriteria / EvaluationSetup.DeleteCriteria), or click Load Standard Criteria to instantly load SprintUnity's 10 built-in default criteria for that role. Every role's criteria weights must sum to exactly 100% before the setup is usable.

Every one of the 9 roles ships with the same 10-criterion default template (only the wording changes to fit the role) — weights: 15%, 15%, 15%, 10%, 10%, 10%, 5%, 5%, 5%, and a final 10% "Overall Performance" catch-all. For example, the Developer default set is Technical Knowledge (15%), Code Quality (15%), Problem Solving (15%), Team Collaboration (10%), Communication (10%), Ownership (10%), Initiative (5%), Learning & Improvement (5%), Time Management (5%), Overall Performance (10%).

Step 5 — Review & Save

A full summary before saving: 4 cards (Evaluation Period, Roles & Evaluators, Automatic Contribution, Manual Criteria), a plain-language "What This Setup Means" explanation generated from your actual configuration (not canned text), a Scoring Formula box with a donut chart of the average Contribution/Manual split across all roles, and an Export Summary button that downloads a plain-text recap of the whole configuration.

The literal formula shown on this screen: Final Score = (Automatic Score × Contribution Ratio) + (Manual Score × Manual Score Ratio) — the exact same formula the backend uses to compute every real score, word for word.

Permissions

PermissionWhat it controls
EvaluationSetup.ViewSee the Evaluation Setup wizard
EvaluationSetup.EditChange the evaluation cycle length, roles, or automatic contribution settings
EvaluationSetup.EditCriteriaAdd or edit manual criteria for a role
EvaluationSetup.DeleteCriteriaRemove a manual criterion from a role

This is 4 of the 12 total permissions covering Team Evaluation as a whole — the rest gate running periods, member configuration, and history. See Team Performance & Evaluation for the full permission table.

Magic Wand — one panel per step

Every step of the wizard is individually selectable with Magic Wand — click a panel while it's armed and get a structured explanation of just that step's own current configuration, not the whole wizard. Same rule-based, no-LLM approach used everywhere in the app.

Ask Sprint Advisor about this

SkillWhat it actually doesPermission
Explain this pageGeneral orientation to the wizardEvaluationSetup.View
"Explain this step"Available only inside the wizard — explains whichever of the 5 steps you're currently onEvaluationSetup.View
"Show evaluation weighting for each role"Tenant-wide — no project or period needed. Reports each role's real Contribution/Manual split and its enabled criteria weights, straight from the same table this wizard editsEvaluation.View

How anyone with access gets value out of this

Application AdministratorsConfigure the entire scoring model once — cycle length, ratios, criteria — instead of every team lead inventing their own rubric.
Team LeadsAsk "show evaluation weighting for each role" instead of re-opening the wizard just to check what a role's current split is.
HR & People PartnersRely on Step 5's Export Summary as a plain-language record of exactly what rules were in effect for a given configuration.
Benefit to the team — because the wizard is tenant-wide and every score downstream reads the same configuration, there's never a question of "which rules applied to this evaluation" — whatever was configured here at the time is the answer.

What's deliberately left out, and why

  • Only 3 of the 7 interaction types shown in Step 3 (Created, Reporter, Assignee) actually feed counted data today — Status Transition, Comment, Linked Issue, and SprintVote Vote are visible toggles but don't yet count anything, a gap the step's own summary text surfaces.
  • The 9 evaluation roles are a fixed catalog — you can't add a 10th custom role, since criteria and history are tied to these specific role codes.
  • This wizard doesn't configure who gets evaluated or by whom specifically — that's Evaluation Members, a separate screen. See Team Performance & Evaluation.

Rating this page

Anyone reading this documentation can mark whether it answered their question — no permission required. It doesn't change anything in the app; it just helps the SprintUnity team prioritize which pages to improve next.

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